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About the studio

A studio with a point of view.

EVENORE is small by design. We take on a limited number of projects each quarter and hold every one of them to the same standards: performance, clarity, and restraint.

The studio

EVENORE is a premium web studio that designs and builds WordPress and Astro websites, WooCommerce stores, learning platforms, and custom web applications.

Engineered for performance, optimized for traditional and AI search, and built to read as expensive. The studio operates from Dallas, Texas, with clients worldwide.

Founded
2024
Location
Dallas, TX
Capacity
3–4 / quarter
Focus
WordPress · Astro
The team

The people who do the work.

EVENORE does not subcontract design or code, so the studio you hire is the studio that builds. This is everyone it takes to run a project, start to finish.

01 / STUDIO
Jacob Kulamackel

Jacob Kulamackel

Founder & Studio Director

Jacob has been building and running technology companies since 2003. He founded EVENORE in 2024. He has been the technology partner to a healthcare training company in Ireland since 2011, and to two education ventures since 2020. All three are still clients.

He works on every project the studio takes on, from the first conversation to the day the site goes live. He also founded and runs Éclataur and Fragror.

LinkedInprofile for Jacob Kulamackel
02 / GROWTH
Lincoln Chacko

Lincoln Chacko

Growth Director

Lincoln is Growth Director at EVENORE. The role covers how the studio meets its clients: positioning, the conversations that turn into projects, and the partnerships that bring work in.

He spent over twenty years in healthcare IT, implementing laboratory systems across hospital networks and working directly with clinicians and leadership teams. Two decades of explaining technical work to people who are not technical is the foundation the role rests on.

04 / TECHNOLOGY
Liyona Johny

Liyona Johny

Technical Lead

Liyona is Technical Lead at EVENORE. She works across enterprise systems and modern web platforms, and brings the engineering discipline of the former to the speed of the latter.

She turns business requirements into working software, sets the technical standards each build is measured against, and sees projects through from first specification to delivery.

What we believe

  1. 01 / SPEED

    Performance is a feature.

    A site that loads in under a second feels different than one that loads in four. Performance is part of the brand, not a checkbox.

  2. 02 / RESTRAINT

    Less is more premium.

    The most expensive interfaces are usually the quietest. Decoration is a tell. Confidence shows up as restraint.

  3. 03 / DISCOVERABILITY

    AI visibility matters now.

    More people ask AI for recommendations than search for them. Sites built to be read by AI will be cited. Sites that aren't, won't.

  4. 04 / OWNERSHIP

    We run our own brands.

    Skin in the game keeps us honest. Éclataur is the studio's flagship, built and operated to the standards we'd apply to yours.

How we work

A small set of principles we hold to on every project.

Not process slides or methodology decks. Just the working positions that show up in the code.

  1. 01Hand-coded sections where pixels matter, not drag-and-drop builders.
  2. 02A small plugin stack, every addition justified.
  3. 03Performance budgets set before launch, not bolted on after.
  4. 04Schema and structured data shipped on day one, not as a follow-up.
  5. 05A direct line to the studio. No account managers, no ticket queues.
What we don't do

Four things we turn down.

Saying no clearly is part of the work. These are the engagements we won't take, no matter the budget.

We don't subcontract design or code.

Every project is built by the studio that signed the contract. No white-labeled work, no offshore handoffs.

We don't take on rush projects.

A premium build needs six to ten weeks. Anything faster compromises performance, design, or both.

We don't sell maintenance to clients we didn't build for.

Maintenance assumes intimate knowledge of how the site was built. Inheriting someone else's build means flying blind.

We don't pitch.

No decks, no proposals competing against other studios. If the work is right, the conversation is short.

Ready to begin

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